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Product Description

BioShock is the "genetically enhanced" first person shooter that lets you do things never before possible in the genre: turn everything into a weapon, biologically mod your body with plasmids, hack devices and systems, upgrade your weapons and craft new ammo variants, and experiment with different battle techniques in an incredible and unique underwater city. You are a cast-away in Rapture, an underwater Utopia torn apart by civil war. Caught between powerful forces, and hunted down by genetically modified splicers" and deadly security systems, you have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same, and no two gamers will play the game the same way. BioShock is loaded with some of greatest, most modifiable weapons to ever blast their way into a shooter. But guns alone won't be enough to defeat the devious AIs of Rapture. There are literally hundreds of other strategies players can use to take out his enemies. Here's just a few things you can do a foe: Brainwash Him to Become Your Personal BodyGuard Invent your own Ammo Types to Prey on his Vulnerabilities Turn his own Security System Against Him Light Him on Fire and Launch Heat Seeking Missiles At him Torment Him with Plagues of Insects Take Research Photos of Him to Learn his Weaknesses Send Him Flying into the Ceiling to Knock him Senseless

  • Biologically mod your body with plasmids - genetic augmentations that empower you with dozens of fantastic abilities
  • Take control of your world by hacking devices and systems
  • Upgrade your weapons at Fire-For-Effect stations located through Rapture
  • Pick up materials in the city to modify them at U-Invent kiosks
  • Explore an incredible and unique art deco world hidden deep under the ocean, vividly illustrated with realistic water effects

Customer Reviews:

  • bioshock
    I bought this game for my husband and he likes it alot!! 1 though 5,,,would rate a 4!...more info
  • Like No Other
    Bioshock is truly a game like no other. It's a shooter with the most captivating and original story to date. It is second to none in its field. It's the only game I've seen that has a story based and heavily influenced by a philosophy (Ayn Rand and Objectivism). The story is book and film worthy, and both are in the works. First off, it's a great shooter. It's unique in the way that it encourages using your surroundings to get around enemies. Then there's the plasmids, which are injected via syringe, which turn you into a human weapon. You can shoot fire or ice from your fingertips, or send swarm of insects to attack your foes. The environment and setting of the game is eerie, scary, and wonderful. The dysotopian underwater city of Rapture, the brainchild of Andrew Ryan, is scary and very much alive. The insane "splicers" that roam the city keep you on your toes, while the Little Sisters and their massive, silent guardians with drills for hands called Big Daddies harvest Adam from the dead. Adam is the stuff that allows plasmids to exist.

    -The story is original, captavating, and has impossible to see twists until the very end.
    -The city of Rapture is straight up awesome
    -The game is scary
    -It makes you think
    -It is a great shooter
    -the repay value is pretty good for not having online
    -It is hard even on medium
    -Leniant death penalty encouraging experimentation
    -Voice acting is the best I've heard so far
    -The graphics and water and fire effects are nearly photo realistic

    -No online function, even though it wouldn't really work, it would be nice
    -Although you can go wherever you want for the most part, the main story is pretty linear
    -The game can sometimes turn into a scavenger hunt for ammo and supplies
    Beyond this, this is a must own.

    Just a note: The sequel comes out in March 09, so you might just wanna wait, but in my opinion, you have to play this, and because the 2nd one will be a continuation of this story....more info
  • Would you kindly play this game?
    How's this for a story? A man becomes annoyed with the current world, a world where the great are taken for granted and told that their toils are either for the people, for God or for the government. In response, he creates a fantastic environment, free from all of these turmoils. A place where all the great men and women of the world can create their own inventions without fear of consequence. In this place, men and women could do what they wanted.

    If this sounds like Ayn Rand's Atlas Shrugged, you'd be correct. However, in this particular case, it's also the background story behind Rapture, the under-water city that takes centerplace in Bioshock. Many words have been bandied about about video games and their ability (or inability) to become art; you have folks like Roger Ebert saying the medium as a whole can never attain that goal. My personal thought that was that, as a medium, games haven't made enough strides toward that lofty goal. But Bioshock certainly takes a huge step forward.

    Andrew Ryan is a visionary the likes of which his namesake Ayn Rand would possibly write about in Atlas Shrugged. He exemplifies the qualities of a Randian hero and showcases Rand's philosophy of objectivism. He created the city of Rapture and filled it, much like John Galt in Atlas Shrugged, with the visionaries of his land. Rapture soon was a thriving city that emphasized science and growth and the importance of the individual. They dabbled in creating plasmids that changed a person's DNA, enabling them to do feats the likes of which had never been seen before.

    Then something happened.

    Flying over the Atlantic sea, you are Jack, a person who was destined for greatness, if you ask his parents, and whose plane is now crashing into the sea. Jack is apparently the only survivor of the plane wreck and swims to a lone building, a light house it seems, that beckons him onward. Eventually, he goes into a blathysphere and enters into the world of Rapture. But this isn't the Rapture originally envisioned in the pre-recorded film he watches as he journeys into the city. It is a city comprised of deadly machines, once-human monstrosities named Splicers who are insane and, of course, the Big Daddies and Little Sisters.

    Bioshock concerns itself with the gray area between right and wrong. This dichotomy between right and right is what fuels everything in Rapture. Roaming the landscape, the Little Sisters are twisted abominations of little girls who locate corpses (which they call "Angels") and harvest Adam from them with a long needle. More grotesque is that bottle at the other end of the needle that the Little Sisters drink from. Dutifully following them are the Big Daddies, giant brutes in ancient diving gear. These...things...are at the heart of the story and Jack's survival depends on them and whether he can harvest the Little Sisters or set them free.

    The conscience of the gamer is represented in two mysterious figures, Atlas (another allusion to Rand) and Dr. Tenenbaum. Atlas seemingly wants Jack to save his family and explains that the Little Sisters are anything but the human girls they appear. He nudges Jack to put them out of their misery and take the Adam they harvest so he can survive and save Atlas and his family. On the other shoulder perches Tenenbaum, another mysterious individual who created the Little Sisters and seems to want to do anything possible to save them. They are the obvious angel and devil sitting on Jack's shoulder, but the question is...which one is the angel?

    To go into further detail would be to spoil this amazing story. Along the route, twists and turns abound with moral, ethical and philosophical questions aplenty. What's interesting is the way Bioshock presents a stark opposition to Ayn Rand's philosophy of Objectivism. Rand's heroes always contain the same qualities that Andrew Ryan exemplifies. But here, the artists behind Bioshock seem to be questioning these qualities by presenting a situation so familiar to Atlas Shrugged, and yet, so far removed.

    It is literate, thoughtful, disturbing and moving. Even if the gameplay didn't live up to the story, Bioshock would be worthy just for this reason.

    Luckily, that's not the case. For the gun hungry, sure, Rapture is filled with guns aplenty and even presents opportunities for you to craft your own upgrades. But that is just scratching the surface. Everything goes back to the story. Plasmids are located across the ruined debris of Rapture and contain the keys to recreating your DNA. Some early examples of Plasmids are the ability to shoot electricity from your hands to being able to set things on fire to telekinesis.

    But these plasmids aren't only used for fighting. Minor puzzle-solving crops up, some of which require plasmids in the same way as gear in Legend of Zelda. The biggest puzzle is how to take down the game's variety of enemies. While you can definitely charge in, guns blazing and sometimes survive, cases will present themselves where such tactics will end with you on the bad end of the Big Daddies' drill. Instead, you can create your own traps and war zones. Using plasmids, the environment and, of course, your weapons, you can create elaborate traps that will bring a smile to your face.

    A lot of games coming out right now that use the Unreal 3 engine don't look as spectacular as they could. In particular, character models tend to look shiny and/or completely ugly. This is not the case with Bioshock. Everything comes together, from the disturbing scenery, the art deco architecture to the the insane creatures and characters populating the world.

    Shadows and lighting also create a sense of atmosphere that drips heavily, much like the water pouring down the walls. It's stunning. The only complaint (and it is minor) is that the frozen portions you can melt don't look very convincing. When things melt, they don't leave anything behind. The only reason it sticks out is that the rest of the game is absolutely beautiful and amazingly crafted.

    None of this would be as effective, though, without superior sound. And Bioshock has that (mostly) in spades. The voice work is stunning throughout and the actors provide a great sense of dread. The audio diaries do an exemplary job of providing the backstory, but also work the best in crafting dread and terror. Some of the most disturbing things occur listening to them. Unfortunately, sometimes the characters' lines are repeated too often, ruining the disturbing nature of their dialogue.

    Musically, the game is also amazing. It flits into the picture at key moments, increasing the tension before it will flow away. You might not even notice it's there, but that's why it's so good.

    You know, the funny thing about hype is how people react to it. Game journalists can go blue in the face trying to get people interested in forgotten gems such as Psychonauts, Beyond Good & Evil and Stranger's Wrath, and since they weren't financially successful they become these gems. When a game sells incredibly well and is hyped to the max (both of which fit Bioshock), people say "over-rated."

    Ignore the hype machine. I know you're tired of hearing about it. But give Bioshock a try, if you haven't yet. Download the demo for your PC or try it on Xbox Live. It is a game that's definitely worth everything that's been said about it and more.

    It is art. And no words by ignorant movie critics will change that. ...more info
  • game of the year
    This mind-blowing game is a thinking person's hybrid shooter and one of the greatest I've ever played. It has a deep, compelling, and unique story that I didn't want to end. I love the retro atmosphere and the graphics are amazing. There's lots of things to do within the lengthy timespan of the game so if you like finding things you'll be in heaven with Bioshock. My few complaints are that it's hard to aim effectively and difficult to use cover but this isn't a game where those things are really important. Also, one ending is much better than other (save the girls)....more info
  • Just a good ole game!!!!!
    The game is really fun the only reason i gave it a 4 and not a 5 is bc it gets a little repetitive. I was looking for a game that is cheap and a lot of fun and i got it. I really like all the things you can upgrade your weapons, plasmids and abilities. Its hacks are fun to do bc bc it reminds me of that old pipe game i used to play on the PC. If you looking for something to do while you wait for a game(batman) or whatever this is the one. Its cheap and a lot of fun. If you dont try it you will be sad....more info
  • Doesn't Measure up to the Hype..disappointed
    My husband and I are gamers and love great games..played many..and this one, oddly, since there is so much about it that would make you think it is great..and it is not. We tried to figure this out, but the one thing we came up with is regardless of the reviews, it was awful. Repetitive, if you like that, buy this game. It was a surprising disappointment..considering all the reviews...didnt make sense. Oblivion, ran true to reviews, even older ones like Morrowind...and many others. Bioshock, no way. Despite trying to even go along with some of the reviews about it being fantastic, we just can't. It just didn't win us over at all....more info
  • A Youth Leader's Review
    Yes, you heard right. I am a Christian part time-youth leader at my church and I like to play Bioshock. I have to admit, while the game may be a little twisted, demented and crazy at times, it is a load of fun and a very inventive game. You can tell the developers spent a lot of time with this and created a masterpiece.

    The game's setting is at the dawn of 1960 in a hidden underwater city called Rapture. Rapture was built as an ideal world by scientist, Andrew Ryan, as a society with no God, govt, or restrictions. This allowed Mr. Ryan to perform experiments on people that would otherwise be forbidden by any surface world country. From the moment the game launches, you are thrown into Rapture and start to see this corrupt civilization begin to decay before your very eyes.

    The substance that everyone is trying to get their hands on is called Adam which is supposed to improve the quality of living by killing diseases etc. Anyway, in a Sci-Fi horror flick gone bad, Andrew Ryan's experiment backfires turning the residents into desperate zombie-like creatures called splicers. Eve is the substance used in the game to give your character superhuman powers (electric shock, freeze, etc). There are multiple ways of killing your opponents with powers such as setting them on fire, or killing them with a variety of weapons such as a machine gun and a crossbow. The game does an excellent job of immersing the player in a world and makes you feel like you are in a real life Sci-fi horror movie.

    Adam is contained in small girls called Little Sisters. Their guardians are called Big Daddies (a picture of one is shown on the cover). The real moral debate of the game come across when you are able to successfully kill a big daddie (crossbow or exploding shotgun shells highly recommended), you are given a choice. You can either harvest the little sisters and take all their Adam, which will kill them; or you can be a good boy and save them (you only get some of the Adam this way, but you will get rewards later on for saving them, so it equals out). Being that I'm a part time youth leader at my church, the heart in me wanted to save them. I went through the game saving all of them, got some massive acheivement points for doing so, and felt good about myself that I could be the one good source of hope in a world of darkness. Even though its only a video game, I couldn't bring myself to kill the poor little girls. Of course, if you like to play Grand Theft Auto and have no conscience left, you will most likely harvest them.

    So do the right thing, do your good deed for the day, and go save a world from destruction. Aside from everything I just said, it will at least provide an excuse to stay off the road due to the insanely high gas prices this summer....more info
    This is honestly probably the best game that I have ever played, and even though I played it over a year ago, it still stands as my favorite game of all time. With a completely new combat style combined with the breathtaking sights and sounds of Rapture, this game gets 5 stars, I'd give it more if I could!...more info
  • Hands Down Best Game of 2007
    This is the game of 2007, if not the decade. The only other game that has drawn me in this deep is Grand Theft Auto III back in 2001, or perhaps Call of Duty 4, the only competition Bioshock had the year it came out. Its been a year since Bioshock was released and I still find myself replaying the campaign over and over, leaving MGS4 and GTA IV on the shelf. Buy this now....more info
  • Wow, I had no Idea
    You know, people talk about games as much as people talk about this one it made me not want to play it for some reason. Having a first person shooter that is only one player is not my cup of tea, but this game is actually really cool.
    Kinda scary too.

    Makes for a good experience. People who don't like this game dont know what they are talking about. I don't know anyone who wouldn't like this game. ...more info
  • Polished game
    This game brings great play action, and combines it with a fantastic art-deco themed environment. A combo that is visually great.....but spectacular in hi-def! Worth the retail price....more info
  • Good All Around Game.
    When I first saw this I was like, "Nah, looks too cartoon-y. No way". Didn't even give it a chance. Then my younger brother comes along and is like, "Try this, you are missing out". And I was. Decidedly NOT "cartoon-ish" in the least bit, Bioshock is actually one of the more refreshing stabs at gaming I've had in a long while. Excellent plot, characters, weapons and scenery (the concept was AWESOME) and a climax that'll leave you speechless (though the bad guy was a tiny bit obvious, as was the reason the plane crashed). Excellent game, a must buy in my humble opinion. I really hope to see a sequel somehow made. Buy this.

    Gonzo...more info
  • Great story, great graphics, great game
    For the current price on, this game is worth every penny. The story (and delivery of that story) is the best in video games. It's a very chilling, incredibly original game and I've played it through 4 times (each time choosing to play a different way). As I pieced together the story, I really wanted to keep playing to find out more. Add in the best graphics on the 360, and it only makes the immersion into the game that much better. The game is a little violent, but that's to be expected. Outside of Oblivion GOTY edition and The Orange Box, there isn't a better value for your money on the 360....more info
  • My absolute favorite game on Xbox so far!
    This is really, really a great game.

    Incredibly engaging, beautiful graphics, and great gameplay. The voice over work is stellar...probably the creepiest game I've played so far on the Xbox. When I hear the voices, but don't know where they are coming from, I almost have to stop the game to collect myself because I know what's coming!

    The storyline is the most original on any game I've played....nothing else out on any other console like it. I applaud what must be a truly twisted mind that came up with this incredible plot and wonderful characters.

    Very much looking forward to Bioshock 2!...more info
  • Game you get hooked on
    Game is a lot of fun. Different from other shooters. Keeps you guessing. The game is not short, its not like one of those games you can pass on one siiting. The only thing I didnt like was that once you pass the game you cannot continue and start again from the beginning with all the weapons and powers you have acquired from your first play through....more info
  • A Masterpiece of Game Design
    There simply no other way to put it. Bioshock is sheer genius and a joy to play. Both the story and gameply compliment each other so amazingly well, that you will find yourself spending hours playing without realizing it.

    This is a must have title for any gamer, and a required gaming experience. It simply does not get much better than this. ...more info
  • Welcome to Rapture!
    Bioshock is the kind of game that hooks you the minute it starts. What makes Bioshock such a brilliant game is that it's a complete package. Visually amazing falls short of the graphics in this game and unlike in many games out there the story honestly keeps you on the edge of your seat. And just when you think you have this gane figured, you get a sucker punch to the gut and realize you still don't know the big picture.

    End short, buy this game. This is one case where the hype is warranted....more info
  • Amazing
    There is no better game made for the XBox 360, other than Obivion. If you're a mature gamer, you will love getting immersed in this. Best game ever made so far....more info
  • Awesome!!!
    This is an awesome game! If you have not played Bio Shock you should. If you don't have the money to get it borrow it from a friend or rent it. I cannot wait tell the second one comes out....more info
  • A wow-A-Thon in every way. And that come from a guy that is not a fan of the FPS genre.
    I've seen first person shooters come and go. I never was a huge fan of the genre and even greats such as "Halo" did not endear me to the overall premise of running around in lack luster areas to blast the hell out of other people wearing red or blue suits.

    Truthfully I had fallen from grace becoming a jaded shrew. I did not believe an FPS could instill in me one iota of genuine emotion or push the boundaries. Then came Bio shock.

    Have you ever been proven wrong and loved every bite of your humble pie? Well for me Bio Shock did just that. From the moment my plane crashed violently into the ocean and I was sputtering as I swam to the tower that would take me to my fate in the under water city of rapture I was pretty much hooked.

    I could say Bio shock is great in that it let's you master and upgrade a plethora of powers that tweak your genetics. If you want to lift things with your mind and toss them at enemies or electrocute them in the water with bolts of lightning crackling from your finger tips you can! However the later "plasmids" as they are called are truly original. Ever thought you could send a swarm of bees after someone with a mere gesture? Ever wanted to have the ability to create realistic decoys that can confuse your adversaries as you make a stealthy get away? This is "good stuff" and its' obvious the team put a lot of thought into these concepts instead of having a "bigger is always better" mentality. Yes, you can upgrade your guns too and they do get meaner looking but for me the draw of the game play is using plasmids in interesting new ways. Unlike other shooters many things in your environment can be effected by your powers. You are forced to become accustomed to this because your plasmids are not just used for fighting enemies but also used for solving problems.

    Now that I got that out of the way "plasmids" by themselves would already make this game "fun" even if the story sucked and the environments were pretty bland. But I'll be damned if 2K did not go all out. Rapture is a place of grotesque beauty. Everyone has a "I'll step on you to get ahead" mentality and they are all addicted to Eve and Adam which fuel their own plasmid powers. These horrors of lost humanity are called "Splicers" and it is as much what they believe that makes them monsters as what they look like.

    Can you imagine living in an art deco city during the 1940's if everyone adhered to Ayn Rand's "Selfishness is a virtue" mentality and the greatest artistic and scientific minds forsook morality and ethics to push the envelop of conventionality? Chances are you would get Rapture.

    I suppose the things I like about the main villains is that as complex and as brilliant as they are you still have plenty of reasons to hate them. The designers are not trying to make you sympathetic to them or to even make you question what is truly right or wrong. They just want to chill your spine with the revelation that what the bad guys believe in is an impressive argument for the masses.

    Sadly there are a lot of wretched people out there who despise individuals who have disabilities and who hate charity. Capitalism and greed is a big part of the world's dynamic and Andrew Ryan's most impressive argument is every man deserves compensation for the sweat of his own labors without having to give it to the poor or the needy. For a split second that theory almost makes sense. But then when your gaze turns back to Rapture and you see everyone out for themselves slaughtering each other you're given your slap of reality to make you realize how flawed and evil Objectivism can truly be.

    This very struggle to maintain your own compassion is metaphorically played out through the little sisters and Big Daddies. The behemoth Big Daddies protect the little sisters as they routinely go around gathering Adam and eve from Corpses with a huge syringe. The Splicers are always trying to brutally kill these poor little girls to take their "juice" so to speak. By bringing down the big daddies you can brutally murder the little sisters too, however you can also save them by absorbing just enough Adam into you to turn them back into normal children.

    For me it was a no brainer. I have a soft spot for children so of course I'm not going to slay them even in a video game. However YOU do not have to be a bleeding-heart softy. Slaughtering little sisters WILL give you more Adam right away to upgrade plasmids and buy you new ones but you will not get "thank you" gifts from the wee ones later on.

    Whether you are good or evil makes not much difference. Either way close to the end of the game you're a hulk of awesomeness that can blaze a trail through squashed splicer corpses.

    Everything from the music to the balanced difficulty and atmosphere in Bio Shock is spot on. The only part I found teeth gnashing hard was an escort mission in which you have to protect a little sister opening doors for you. In truth you can call another little sister after the first one dies but for someone like me who wants a perfect achievement and clean conscience I'm not cashing in until the first sweet little lass makes it safely to her transport tunnel.

    In closing that's what I'm getting at. I actually "care" for the little sisters. I truly want to see what is around the next corner and be surprised by the next revelation. For an FPS to give someone like me such a great time is a testament to its' quality.


    +The people truly talk like they are from the 1940's and 1950's.

    +A great story line with many unexpected twists and turns. Right when you think its' all coming together it falls apart completely as you find out yet another master mind is pulling the strings behind the shadows.

    +Plasmids are fun to use and genetic enhancement is a fascinating aspect to put into a first person shooter.

    +The areas are truly fun to explore and every place in Rapture has its own haunting or revolting charm.

    +You genuinely feel sorry for the victims that got trapped in Rapture making you want to smite the villains that much more.

    +Perfect atmospheric music and every structure has an art deco motif faithful to the era it takes place in.


    -The game is pretty big but it is still an FPS, not a role-playing game. If you are a fanatic you could likely finish it in a single sitting but that is only if you have time off work, your groceries are stocked, and you do not have to do anything else. Honestly though I'm far into the game I could not finish it my first night playing.

    -The story is linear fare but last time I checked most FPS games have a single driving goal so I did not even see being led around by the hand as a glaring flaw. You can still thoroughly explore each environment at your leisure even if you get the go ahead to take the transporter to the next floor.

    -That there need to be more FPS games handled with this same amount of love and care in the future so I do not have to endure anymore hyped up meat-head halo fan boys. (snark! Just kidding Master Chief acolytes. Please don't kill meh!)...more info
  • Great graphics, flawed gameplay
    I think this game is way over-rated. It has great graphics, lighting, water effects, and is really creepy; however I never bothered to get good at it because I could just respawn each time and keep blasting away since the enemies' health never recovers. Also something about the environment and menu interface just bothered me, which is purely subjective. I guess the game just wasn't for me. Oh, and I never finished it because it kept losing my saved games. However, it's worth renting because the developers did do a good job with it; just not a keeper in my opinion....more info
  • Good Graphics Doesn't Always Mean Good Game
    When I saw how many people took the time to write a review I had to find out for myself. When the game finally found its way from the rental place into my Xbox 360 the first thing I realized was the graphics, so I was intrigued. Then the game started getting annoying and began to feel like a chore to play. Maybe I'm being naive about the whole thing but I just cant see myself playing this game any longer. It could be worth giving it a try but for the sake of your sanity I would suggest passing this one up. ...more info