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Sid Meier's Civilization II (Jewel Case)
List Price: $9.99

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Product Description

Build the ultimate empire in this incredible strategy game!Product InformationMake every critical social economic and political decision as you buildan empire to span history.  Compete against some of the greatest leadersof all-time.  It's discovery.  It's diplomacy. It's your destiny.So plan your every move carefully.  Because in this game you eitherstand the test of time or you're history.Command powerful armies.  Defend and conquer using a wide rangeof weaponry.  Deploy a variety of troops equipment and technology. From archers paratroopers and elephants to AEGIS cruisers and StealthFighters.Negotiate with rival empires. Plan a strategy to outwit history's mostcunning leaders. Advanced diplomatic tactics allow you to wage war makepeace or form cooperative alliances with them.Devise and control technology.  Drive your cities' technologicalevolution by inventing amphibious warfare seafaring tactics theologyand more.Construct Wonders of the World. Full-motion video brings to life Leonardoda Vinci's Workshop the Statue of Liberty and Marco Polo's Embassy.Influence history's landmark events. Play in pre-set scenarios and relivesome of the sweeping eras of mankind including World War II the RomanEmpire and more.Enjoy all-new graphics. Stunning graphics provide players with highresolution images and a realistic isometric view. A multi-functional MapEditor allows you to create unique worlds from a vast array of terrain.Product Features With over 850000 copies of the original 'Civilization' sold this sequel has been designed to offer new and more intricate challenges and excitement Build your own empire Make every critical social economical political and strategicall decision Devise and control technologies Influence historical landmark events More military units More technologies Expanded diplomatic system New Deity-level for advanced play New Hi-resMulti-functional map editorSystem Requirements Windows 95 98 Me 2000

Customer Reviews:

  • addictive
    this game has kept very occupied.hrs upon hrs played i love it.actually i like this one better than the other versions ive playedbecause ,although this is a very complex game,it seems easy to manage everything.and it is well trying to find out if there is a way to play online against human opponents but havent had any luck yet.i hope i find it though.if it dosent exist mabey it should be considered.thank u for creating such a fun and intriguing game...more info
  • Civilizations II - Great Game
    This is one of my favorite games. It is so addictive. It's great because, you can build your own cities, make armies to crush other civilizations, produce caravans to trade with other countries. You get to compete with other nations to see who will be the first to create wonders of the world. I find myself spending hours at a time playing this game. It's great!...more info
  • An unaging classic worth the discount price
    It is hard to believe that you can pick this game up so inexpensively now. Look, I love strategy games. Civilization is the Daddy of Strategy. End of Story. Now, some people will tell you that Civ 2 just doesn't capture the same feeling as the first version. Maybe, but I have still logged hundreds of hours (sounds pathetic when I put it like that!) on Civ2 and still dust it off at least once a year to play it one more time. The only other game I can say that about is Master of Orion 2.

    If you like strategy games, you have to try this one. End of story....more info

  • Civilization: My Review
    I think this game is very distinguished, it teaches about many different things, and challenges you to found a succesful new Civilazation....from ancient times to space Colonisation!

    All in all, a very origanal and inspiring game.

    Quite worth it....more info

  • The best computer game ever!
    By far, the most addictive game I have ever played. The ability to play a game for several years and never get bored with it is one of the highest compliments I could give to any computer game. For true fans of strategy games, this one is the absolute best that all others must be compared to.

    This game has it all - managing military strength and the manner in which to use it; handling diplomatic manners so that you can live (hopefully peacefully) in a world with other civilizations; controlling expansion so that you keep up your power without spreading too thin; juggling your 'budget' to manage technology development, happiness, and your treasury; and still keep your citizens safe. Whew!

    Although not perfect, the models for all of these things are varied and intelligent enough to keep you interested and challenged for a very long time. This turn-based game allows every player to proceed at their own pace - which comes in handy during those sleepy, all-night fests and you're managing over 40 cities while simultaneously battling two or three rival civilations!

    Highly recommended! (Is there a six-star rating???)

    One word of caution - the addictive nature of this game also deserves six stars. If you want an active social life and be able to hold a good, steady job, think twice before playing this game. It's a classic 'one-more-turn' game that is hard to put down....more info

    Sid Meier's Civilization II is a game of strategy, imagination, and mental endurance that should probably be best described as FUN! Meier's civilization concept takes gamers on an adventure to explore the possibility of growing a civilization, whether historical or fictional and then allows the player to choose the destiny of each turn in game play.

    The user interface is exceptional with main map, information panel and position display. On the main map, an isometric view of land and sea is displayed with your corresponding units as well as enemy, ally, neutral and barbarian. Hence, your game is very interactive in each turn so that you can decide to attack, greet, parlay, or trade with other civilizations. The goal is to grow in population, technology, military, production, and surface area, so that you can either conquer all the civilizations on the planet or build a spaceship that will travel to Alpha Centauri. The choice for winning strategy is yours, which is one of the most innovative gaming concepts which I might add is not present in other turn based empire building games.

    Aside from the unique quality of the user interface and the winning strategy, the game itself is pre-programmed to provide the player with options to build a `scenario' that can be played at a later time. One of the most positive and exceptional elements of Civilization II is that a player can actually customize the game beyond the set options of scenario building within the interface. A player can make changes to units, maps, and game play with minimal knowledge, working within the confines of the game engine to produce a `modpack' (modification package), which can be played or uploaded to various fan websites. Later versions of the game provide a `macro-language' which allows the player to program events into the game to occur in much the same way as they do in real-time strategy games. I have personally created a number of scenarios and modpacks that include such themes as: THE REVOLUTIONARY WAR, STAR TREK, ANTARCTICA, WATER WORLD, STAR WARS, PLANET OF THE APES, MARS, and THE MOON.

    Civilization is probably one of the most versatile turn-based strategy games ever created and continues to reign with a huge following of over 10 million players world-wide (larger than the world of dedicated Linux users). In fact, the multitude of websites created by fans, scenario authors, organizations and other companies is mind-boggling carrying with it a force of mind that assumes everyone likes and plays Civilization II.

    It is one of the best selling strategy games ever made, spawning other best-sellers such as: Call to Power, Alpha Centauri, Civilization III, Civilization II Multiplayer Gold, and Civilization: Test of Time. To say that Civilization II is highly recommended is to state the obvious....more info

  • The Game
    I can only hope that Civ III is better, but I doubt it. Civ II is without doubt one of the greatest games in the history of games. I still play this game hours a day 3 or 4 days a week (much to my wife's dismay). At ($) a pop, only a fool would not own this game....more info
  • My favourite computer game
    This is the great strategy game. You start off with a small tribe and knowing just the immediate surroundings of the world. From this, you try to build a brilliant, sprawling civilization, all ruled by you. You do this by exploring the world, by doing research, by building up systems of agriculture, transport and culture, and by interaction with other tribes, in the form of friendly trading, hostile fighting or even spying. You can choose different sorts of governments, to focus your research in different areas, and to construct your civilization by whatever style suits you.

    This is not a live action strategy game, like Command and Conquer. You have turns, where you run your civilization, deal with any problems and give orders, which will then be executed at the end of your turn, along with the actions of the other civilizations, run by the computer. The game is historically accurate, and changes in the game occur exactly how they did in history.

    The game has hundreds of details and subtle touches that are impossible to describe in a review. It is about 5 years old, but it is still better than games coming out today, even newer varieties by the same people, like Alpha Centauri.

    Finally, I must say that it has the best (and longest) manual I have seen - reading it really adds to the fun of the game....more info

  • One of the best simulations of all time
    Civilization II offers the ultimate simulation promise: you play god. It does a good job of living up to this promise: you control an entire civilization, able to adjust almost every aspect of everything. One suggestion though: get some friends, its much more fun to have a LAN party and play this than to always be opposing the computer players (although they are suprisingly good and hard to beat). Also, I wouldn't suggest buying simply this "jewel case" version of the game, because unless you are already familiar with the controls and units, the manuals and posters will prove to be extremely helpful. Definitely worth the price: if you like simulations, this is for you....more info
  • Still #1 on my list
    After playing this game for (yikes!) 9 years, I can say without a doubt that this is still the best turned-based strategy/empire building game ever. How can I say that? Simple. First, this game is not real-time strategy (RTS) in nature, so I clearly distinguish it from RTS games like Age of Empires (and others). Secondly, it never relied on graphics to sell itself. Way too many games today eat up RAM and require expen$ive video cards to do far less than this game does.

    I had played the original Civilization (and loved it), but Civ II was a gigantic leap forward in game concept and design. The graphics were an improvement, yes, but I'm a child of the 70's, raised on Atari games. So I know that great games can have meager graphics. I also have learned that lousy games can have awesome graphics. Graphics get me to look at the game, but the game's overall concept and implementation keep me going long after the graphics have worn themselves out. Civ II is a game that long outlasted its graphics. Here's why:

    1) Replayability: No two games are ever the same. That's even true of the scenarios. The choices for startup (world settings, civilization choices, game options, etc.) alone give you a fantastic variety that will allow you to keep trying the game from entirely new starting conditions. Even choosing the same options every time still leads to wildly different games each time, simply because the game is quite adaptable.

    2) Strategy: Play the WWII scenario from nearly any of the 3 major sides (Axis, Allies, Russians) and you will find yourself learning-often times the hard way-that the European theater was not a forgone conclusion. The normal game mode is no less exciting for those who love exploring, building, expanding, and (of course) conquering.

    3) Two different approaches to victory: This game is very good about not punishing the player for seeking a non-combative victory. The space race, while competitive, does not require direct aggression against the other civs. This can be a refreshing change for those who prefer to let their infrastructures do their fighting for them. I have tried both paths multiple times, and I can testify that both are equally challenging. I can also tell you that you get more points for winning the space race than for conquering everyone.

    4) Scenarios: Whether building them or playing them, this feature of Civ II, along with a map builder utility, has provided me with countless hours of entertainment and challenge. It only gets better if you get the expansion packs.

    Really, I can go on...and on. But these are the main reasons I will always keep a copy of Civ II on my computer. Even Civ III has not replaced it.
    ...more info
  • C2 is perhaps the game with the most fun but also the most basics.
    Civ 2 is a great game despite the graphics (yes, all you people who want a great game, pick this up). The game proves to be hard on so many occasions that it literally becomes fun.

    Anyway, I recommend this....more info
  • One of the greatest games ever
    I played the original Civ as an undergrad and Civ 2 in graduate school. Just bought another copy of Civ 2 recently and remembered why I enjoyed it so much. As other descriptions note, you start out with a settler in the year 4000 BC and try to either colonize another planet or take over the world. Although you have the advantage of being familiar with the technologies you research along the way and how you'll be able to use them (something real civilizations didn't have), you play on a randomly generated map so every game is different. There are different levels of difficulty, a lot of options to customize the game to your liking, scenarios available on the Web to allow you to re-create historical wars, and even a Cheat Mode where you can pump up your defenses and crush your enemies when you're in the mood for revenge. ...more info
    Ai yai yai, seems like most of you are reviewing the wrong game. So let me start off by saying that I'm reviewing the MICROPROSE/HASBRO version of Civilization II. I got this game because I'm a huge fan of Civilization--played it a lot back when I still had my 386. This newer version is mostly better, but there are a few minor things that I felt they should have changed. I'll get to those first. Back in the first Civilization game, whenever you conquered a city, it showed your troops--dressed according to the time--marching across the screen. Not so in Civ II. Here, they just play the march music. Secondly, in the Civ I, when you met an enemy, it showed the leader (Kahn, Lincoln, etc.) lip-syncing. In Civ II, it just shows some rendered nobody tapping his foot and flapping his arms around. Third and finally, I wish that there was a top-down view in addition to the isometric view. Makes it easier to see what's going on. There is a grid, but it makes the map look boring. Now to the good parts. Probably my favorite thing about Civ II are the advisors. Basically, there are 5 real, toga-toting advisors that help you with decisions. My favorite, of course, is the Attitude Advisor, who acts like Elvis--and does a good job, too. The spoken dialogue tends to be repetitive, but you're NEVER forced to see these advisors--that's up to you. Secondly, there is more variety in the units, Wonders, cheats, etc. Battles in Civ II are a GREAT improvement over the first one (remember cavemen units wiping out battleships?). Oh, one last thing. The Nuke. It's the one unit that we all look forward to using. I was a little disappointed in that it didn't do quite the damage I was expecting. City populations just crash, but they never die out entirely. So much for the 99 damage. Some may argue that it is supposed to represent the original A-bomb, which is why it's not so effective in the game. But if that's the case, can someone please tell me why it's shaped like an ICBM? Overall, this is a great, addictive game. It is one of the few games that I know of that is fun, educational, addictive, and won't eat up your hardrive space....more info
  • Favorite game of all time
    I was addicted to the original Civ, and then came along Civ II. I have tried Call to Power, Civ III, and Alpha Centari, but I always come back to Civ II. It is my all time favorite. It only takes a few years in a new game and I am totally engrossed. I lose hours and days at a time.

    Want to lose weight? Start the Civ diet. You will choose Civ over food. Want to break an addiction? Civ will become your new addiction. Want to save your relationship? Well, you should take a break every once in a while....more info
  • Perfect Game
    My father has civilization 2 (I am 7 years old). There is also the Map Editor, a program that allows you to create and play on your own map. As your civilization gets more advanced you can build more guys. You win by either capturing the world or building a spaceship....more info
  • Excellent Game
    Civilzations 2 was an outstanding game. It was by far the greatest strategic pc game i have ever expierienced. PERIOD!...more info
  • Sid Meier's Civilization II is superior to other Civ games:
    Sid Meier's Civilization II is superior to Civ: Call to Power and Civ: Test of Time.

    I just wanted to point out to those who may not realize it, but Civilization II is not the same game as either Civ: Call to Power or Civ: Test of Time. Civilization II is the sequel to Civilization. Both games are by Sid Meier and both are classics (5 star games).

    I noticed that several reviews of Call to Power and Test of Time are posted here and their lower scores are unfairly affecting Sid Meier's Civilization II scores. Both of these games were efforts to update the Civ II game but failed somewhat as their scores indicate here. If you go to will find comprehensive reviews for all of these games which point out the ways in which Call to Power and Test of Time differ from Civ II.

    Civ II is an extremely fun turn-based strategy game with only one thing missing: internet game play. The game was developed just before internet gaming really took off. However, that will soon be rectified with Meier's newest game: Civilization III which should be a instant classic if his past record holds true. I am sure it will since his primary requirement in creating any game is this: It must be FUN to play.

    Sid Meier's newest Civ game, Civilization III is supposed to be out by the end of 2001 and is definitely worth waiting for. But if you want to play an excellent strategy game now, get Civilization II which can be had for [a good price]here at info

  • A deep, rich, well-developed strategy game.
    Civilization is a strategy game, with an extremely well-developed background.

    One of the joys of the game is its scope. Start with a single unit of pre-literate vagabonds: first one to Alpha Centauri wins. Along the way you have to develop cities, armies, science, industry, etc. The early decisions are easier, but the game continually grows more complex, with more decisions and more dangers.

    The heart of the game is the Advancement system, which lets you develop human knowledge in a reasonable but not quite predictable way. Most advancements have pre-requisites. You can't develop Railroads, for instance, until after you have both Steam Engine and Bridge-building. This forces a reasonable structure on your development, but there are still many choices to make. Develop just the money-making advances, and you'll be overrun by rivals with less money but better units. But if you just develop your war-machine, you'll use it up against your near neighbors while civilizations far away are developing faster.

    You also have to allocate your tax resources into money, sciences, and luxury. (One realistic touch is that democracies have to spend a lot on luxuries, but still wind up with more overall resources.)

    The game structure is intuitive, the mechanics are straightforward, and the strategic decisions are complex. It's a deep, rich game, and continues to be worth playing....more info

  • The best
    A staggeringly brilliant game. Both exciting, intellectual, and educational. If I had kids it would be the first game they'd own.

    Civ III will be here in a few days. I feel like a dog whos been left at home all day and can hear the car pulling up. I;\'m so exicited I could roll on my back and pee. Many sleepless nights await....more info

  • A great classic!
    This version of Civilization had the good sense to merely update the graphics, advances, etc. of the original... (for instance: adding entertaining movie clips with beautiful music to announce civilization advances)... and add a few more choices and rewards to the already familiar. Other than that, anyone who played the original Civilization will find this version easy to get into and begin enjoying right away. The troop interactions with the city screens are somewhat different and a bit harder to command at first, but when you relax into it, you realize it's your old favorite in spiffy new clothes....more info
  • I forgot what sleep was....
    Bored one night, I perused the dorm looking for something to do. A "friend" (I'm pretty sure it was the Devil himself in disguise)of mine comes up to me and hands me a game with the solemn words "Play this." From that hour until this very day Civ2 has had a permanent place on my hard drive, and will like as not be the very last game I ever uninstall. I don't know how to describe the addiction. It is probably something akin to what heroin users experience. It is *that* strong. If you're new to this game, I'll give you the basics. Starting as one of about 25 different civilizations, ranging from the Aztecs to the Egyptians, you start with a stone age nomadic wanderer. You build your capital city, and thus begins your meteoric rise to fame and conquest. The research tree is simply enormous and after a while you'll get to memorize the perks of each and have a set pattern for advancement (I recommend getting Philosophy ASAP for instance. It gives a free research advancement). Build the 7 Wonders of each Age, from the Pyramids all the way on up to the Apollo Missions. Each has a great incentive and unique reward to offer to your Civilization. Government styles give you the choice of everything from Democracy (Superb money making and technological edge, but not good for sustained warfare) to Fundamentalism (Great moneymaking/war waging govt. but slow on the research). Discover gunpowder and finally vanquish that annoying French city on your fringes. Discover railways and move your troops around with no movement penalties. And if you're thinking of sleeping sometime during all of this, go ahead and give that thought up right now. You will play this game until the wee hours of the night, perhaps all the way up until you appear bleary eyed at work, unshaved and unkempt, existing on nothing but coffee. Perhaps you'll even get written up for staying up all night as I did playing it. Sid Meier, Jeff Briggs and Brian Reynolds, the designers of this game, are true geniuses. Brilliant!...more info
  • The best strategy/simulation game ever created
    This game is great, for any new comers, I highly reccomend trying the tutorial first....more info