Myth 3 The Wolf Age
List Price: $9.99

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Product Description

The fully 3D squad-based real-time strategy game! The Wolf Age will live up to even the most critical Myth fan's expectations, yet is immediately engaging and easy-to-learn for the first time strategy player.

Myth III: The Wolf Age takes place 1,000 years before the start of Myth: The Fallen Lords, and follows the life of Connach the Wolf, the legendary hero who saved humanity from the Myrkridia and the oppressive Trow, eventually becoming the emperor of all human lands. Myth III begins in A.E. 1421 with the world in chaos. Most of humanity has been scattered for hundreds of years. In Myth III you'll cast spells, gain experience, build ancient devices, and collect items to aid you in winning wars against the Myrkridia and the Trow.

Features:
  • An epic story ties together the missions and gives insight into the past - and future
  • 25 levels and 5 unique netplay maps
  • Over 40 unique units each with their own attacks and spells, with over a dozen skeletal animations each
  • Beautiful landscapes torn apart by the horrors of war
  • Create your own maps and units with Vengeance, the Myth 3 tag editor

Customer Reviews:

  • humm ok nice story nice music umm yaa
    i never bought myth III when it first came out for my puter was broken, now i have a new one but never got around to buying it cause 1. forgot i was made, and 2. herd it sucked a lot.

    i finaly played it yesterday and to my amazement it was good and anoying at the same time. the developers were fired befor they could finish it and that is easy seen as the graphics were not polished neather were the sound effects. but the story and the music rocks. the 1.3.1 updats fond on http://www.mariusnet.com/ smooths it out a bit and makes the vids viewabule so that makes it 1 star better then what i was going to give it (2 orignaly) moveing the units is a pain in the but and the camra is anoying and the lighting makes it very hard to see for it is way to dark. other then that it is a great game with fave units and new ones, and made old ones look better like armored trow look super cool.

    the story takes place 1,000 years befor the first war of the fallen and all of the famouse generals: Soulblighter, Shiver, Deciver, and the Watcher are all good guys and humen. so as a story point it is important in the myth world.

    i would say if you are a myht fan and love the world and the story then buy it for it IS a myth game but it has no candle towards myth II but it has a lot of fun things to watch like a armord trow killing 4 men with 1 swing of his hammer....more info
  • A shadow of greatness
    As a fan of the Myth series produced by Bungie Software, I was excited to hear the news of Myth III: The Wolf Age. I found it interesting that it would be a prologue to the other two games, and was excited to finally have some of the history of the Myth world revealed. While it did accomplish this, the game fell short in a number of key areas.

    Gameplay
    The gameplay is reminiscent of the previous Myth games. It is a tactical game wherein you control all of your troop's actions: formations, retreats, rushes for high ground, etc. It is decently paced most of the time, and some of the new units are an absolute blast to play around with. Problems arise, however, in the campaign itself. To run the game on Windows XP, I first had to get a number of patches from various sources in order for it to run without the video or sound going berserk. Secondly, the mission objectives are not always clearly stated in the breifing. This may not seem like a big deal, but it helps players if they know what they're getting into. Thirdly, some of the tactical advantages of certain units seem to be removed (such as the archer's range,) giving the game less of a sense of "tactics first" mentality.

    Sound
    The sound in this game was fairly good. Some of the music was grating, at times, however, and the little quips from the narrator on the mission success or mission failure screen were rather asinine. Telling a player in a few sentences what they just did and assuming they can't tell by the stats and screen background that they won or lost was simply nonsensical. The voices of the units seem...misplaced at times, due to the fact that the previous Myth games used all the same voice actors. This won't be a big deal to some, but it is a little jarring for those who have played the previous games in the series. Finally, the units themselves have a very limited vocabulary in comparison to the previous titles.

    Graphics
    The graphics in Myth 3 shine. The character models are fairly well detailed, and the special effects are great. It's hard to beat watching zombified Thrall bits fly everywhere from a dwarven molotov, or Wight chunks splashing everywhere.

    Story
    The story is decent, but seems disjointed in areas, and parts almost contradictory to some of the precendents set by Myth and Myth II. (Connacht entombing the Trow, etc.) However, it stays true to some very important events set down by its predecessors. All in all, the story is decent, but not spell-binding.

    Conclusion
    Myth III is a fairly good game. It provides a good deal of tactical fun, but not as much so, in my opinion, as its predecessors. The sound is passable, the graphics good, and the story is tolerable. All in all, a pretty good game that deserved better....more info
  • this game is a must
    hey guys, this game is the best RPG ever seen. Trust me and get it immediatly, we are making a very nice online players community and we'd like to have lot of people in it in order of having a great fun!...more info
  • Tedious
    I've been a huge fan of the Myth series. I was a huge fan of Marathon as well (another ground-breaking Bungie game series). So, I was really looking forward to Myth III.

    Unfortunately, I found that while the graphics were somewhat upgraded, the gameplay suffered tremendously with the transfer of the game to Mumbo Jumbo. It was just no fun.

    Everything is a slog-fest. Keep playing the levels over and over and you'll eventually get through, but there is no subtlety, no style, no real interest. No fun. I quit after level 5.

    Everything runs ponderously on my machine, too, even though I have decent hardware. I think the move to a fully 3D engine cost more than it benefitted the game.

    I hope Bungie does great things for XBox. It would be a real shame if their light is gone from the world of gaming....more info

  • Disappointing!
    I loved Myth & Mtyh II. That said, this game falls way short of what I expected. I read all the hype and seen the screen shots and thought that was what I was getting. And I guess I did: Window dressings.
    First, what is good about the game? If you have a high end computer, you get to enjoy some very detailed characters and some wonderful landscape. The trees and the grass swaying in the wind is excellent. The noise of the creatures in the woods is excellent and as always, the story is very good.
    Now, whats bad? About everything else. I have had video problems when the cut scenes come up. I can hear sound, but no picture. And the cut scenes are terrible. They look blocky and blurry. Just teribly done. And when you fighting, you can't even see your archers arrows half the time. Plus your guys are very weak. Your archers can only take 3 or 4 hits and they are dead. They say in some of the hints when you are playing the levels how to protect your archers, but your guys don't live long enough. And the online play was tough to get setup. I set my password and went to long in and it wouldn't let me. I had to change it 3 times before one worked. The controls have change also. For some reason they think it easier to click a button at the to put together groups of units and then to access them. Fortunately they have left the the option of holding the ALT button and then hit the number for your party. There is also a big difference bewtween the skill levels. Easy was way to easy (I didn't lose a unit on the first 6 missions) and the Mighty (which is the next level up) was a killer on a few missions). And the missions arent' very long either. As for the online play, there aren't many people on there yet. I have yet to see more than 32 players on at any one time.
    All I have left to say is shame on you Microsoft for changing a good thing and not letting Bungie continue there excellence in the Myth series. You have really blown it here.
    Overall, this game is Ok. I did enjoy playing it, but if you are expecting something better than MythII, forget it. If I were you, I would buy another Godgames game called Max Payne. You might enjoy it more....more info
  • Work in Progress
    Myth 3 is of course the 3rd installment in the popular series started by bungie, an independent developer/publisher now owned by Microsoft, who is also responsible for the anchor Xbox game Halo. The rights to develop this myth game went to Take2 in the bungie sale, and they in turn handed it to Mumbo Jumbo to turn it into the game you are considering buying now.

    Mumbo Jumbo was under a hard and fast deadline by the publisher T2 to produce this game, some 11 months. It shows. But given that some of the Mumbo Jumbo developers were also hard-core myth 1 & 2 players in their day, they were going to pour heart and soul into this. That also shows. As I write this, it has come to light that Mumbo Jumbo as a company was dissolved/fired/whatever from their jobs very soon after the release of the game. There is also speculation that this was planned in advance by the publisher, akin to a cold, calculated hit, so the firing appears to be a monetary thing, not due to the job Mumbo Jumbo did. Despite all this, one or two of the developers who were also myth players have continued to work on patching the game, simply because of their love for it and the community who play myth. All this while being jobless and having families to feed. Now thats dedication. These guys have taken a long list of concerns/bugs submitted by those oldtimers who play online and are sincerely doing everything in their power to correct these issues with an upcoming patch. They even can be found lurking around multiplayer now and then, checking on things and taking in other bug reports.

    As for the game, I didn't know what to think at first. I have played both myth 1 and myth 2 from the very beginning, and had extremely high hopes for this game. There were a number of little issues and bugs, especially in multiplayer that while not ruining the game completely, sure didn't help it. Some of those issues are imbalance problems in the multiplayer game. You can't draw on the map in multiplay nor click on the map to send your units somewhere. Crashing out of multiplayer, while not frequent, happens just enough to frustrate you. Some people were also having a problem getting it to run at all, depending on their hardware configuration. The first 2 levels of the single player experience were disappointing, and basically were more of the same old stuff from m1 and m2. You get the picture.

    But now, I have been playing it for 2 weeks or so, both single and multiplayer. Somewhere in those 2 weeks, it has started to completely grow on me. Its true, if you have a decent system, the graphics turned up to max are astounding. I play sometimes just to look around at the scenery. Also, after those first 2 levels I spoke of earlier, the single player game gets MUCH more interesting and challenging. Lvls 3,4,5,6 (which is where I am at the moment) are beautiful to look at, unique, and not the same old same old repackaged stuff from the earlier games. And the long bug/issue list for the multiplayer game is being addressed very very soon, and I have no doubt it will improve things tremendously.

    All in all, I am completely impressed with the job Mumbo Jumbo did in the short time they were given to complete the game. Unfortunately they were forced to release early by Take 2, and didn't get to polish it up to Bungie-like standards. But the dedication they have shown to make the game better is worthy of admiration. I don't like being a beta-tester for software, but under the prevailing circumstances I don't mind. And I know the game will continue to get better as more 3rd party community tools and maps become available. Give Myth 3 a chance, especially if you played myth 1 and myth 2, it will grow on you too.
    Biscuit ~MCC...more info

  • AVOID THIS PRODUCT
    This product is defective. After hours of effort, I cannot get the game to boot up. If you bought it based on love for the other two Myth games, you are in for a shock. This is not a Bungie.com product. They are gone. In the wake left behind their departure, the game comes with disclaimer referring to two known problems. It references a website that does not respond. My disappointment knows no bounds. I plan to return it....more info
  • Definitely not a Bungie game...
    I'm not new to the Myth universe. When the world was ranting and raving about Starcraft's build-it-as-big-and-as-fast-as-you-can mentality, I was a Myth nut and proud of it. That said, Myth 3 falls short of the greatness which was Myth 2 and Myth: TFL in a number of ways.
    First, the Myth 3 single-player experience sucks. Defeating the single-player levels in the previous two installments required taking the terrain into account during every step of the way. No other RTS was as enviromental as Myth, and Bungie exploited this for all it was worth, resulting in very rich gameplay. Myth 3 does not develop upon strategic use of terrain. Most of the battles are on flats and meadows; they're pretty boring compared to the rolling landscapes and hazards of the first two. And as stupid as it may sound, the voice acting fails to get me Myth-ified in this one.
    The second thing that bugged me was the graphics. The addition of polys (instead of sprites as was the previous norm) is a nice touch. But anyone who remembers the first two Myth games is scarred for life by the spectacular dwarfen/wight explosions and the limbs which would fly everywhere as a result. This special effect has been preserved....it looks two or three years old and it shows. When an explosion blows someone to pieces, it looks like a bunch of random body parts fly from where the person used to be. Even Myth 2, based in sprites, produced a much more convincing blast. I know it's a small caveat, but it's a ton of the little details such as this one which bring this Myth universe down from magnificient to merely average.
    Admitedly, I never tried the Myth 3 multiplayer. If it was simply carried over from the first two games, I'd be content. It'd be hard to improve upon the perfection of the first two in terms of all the options, units, maps, etc, and I acknowledge this.
    A valiant effort, but it is painfully evident that the legendary Bungie was not behind the development of Myth 3. It's too bad that Bungie lost the Myth franchise when they were purchased by Microsoft. This game could've been great--it simply lacks the polish....more info
  • Come in the great myth on-line community
    Hey guys, i recommend you to get this game, because it's the best rpg ever seen and because, after myth1 and myth2, we are making all together a very nice on-line community. Come with us and enjoy, we want hundreds people playing myth3 on-line at every hour!...more info
  • Game Released too early, too many bugs
    Fans of Myth TFL and Myth 2 are better off passing on this title for now. Mumbo Jumbo GameSpy and Take 2 have ruined one of the greatest RTS titles ever. The 3D conversion makes even the fastest computers drop frames and ruins gameplay. The online multiplayer doesn't work properly, thanks to GameSpy, and results in many crashes. When you consider the fact that Bungie had the same multiplayer working well in 2 previous releases of Myth, it makes GameSpy look pathetic.

    Take 2 has already failed to deliver the Mac Version of this game as promised, and I have low expectations for this game ever being properly patched....more info

  • Myth I was much better
    Myth 3 has too many characters per army. In Myth 1, the relatively small size of your army allowed for manageable and effective tactics. Myth 3's armies are huge and unmanageable. For instance, at the beginning of any scenario there is time to select sub-divisions of your army and associate each with a hot key pattern. In Myth 1, I could do this in seconds. In Myth 3, there are so many characters, spread over such a large area, that I have yet to satisfactorily complete my sub-selections before the scenario begins. And then, as the battle progresses, I have a hard time managing my numerous forces over the large area of the map....more info
  • Work in Progress
    Myth 3 is of course the 3rd installment in the popular series started by bungie, an independent developer/publisher now owned by Microsoft, who is also responsible for the anchor Xbox game Halo. The rights to develop this myth game went to Take2 in the bungie sale, and they in turn handed it to Mumbo Jumbo to turn it into the game you are considering buying now.

    Mumbo Jumbo was under a hard and fast deadline by the publisher T2 to produce this game, some 11 months. It shows. But given that some of the Mumbo Jumbo developers were also hard-core myth 1 & 2 players in their day, they were going to pour heart and soul into this. That also shows. As I write this, it has come to light that Mumbo Jumbo as a company was dissolved/fired/whatever from their jobs very soon after the release of the game. There is also speculation that this was planned in advance by the publisher, akin to a cold, calculated hit, so the firing appears to be a monetary thing, not due to the job Mumbo Jumbo did. Despite all this, one or two of the developers who were also myth players have continued to work on patching the game, simply because of their love for it and the community who play myth. All this while being jobless and having families to feed. Now thats dedication. These guys have taken a long list of concerns/bugs submitted by those oldtimers who play online and are sincerely doing everything in their power to correct these issues with an upcoming patch. They even can be found lurking around multiplayer now and then, checking on things and taking in other bug reports.

    As for the game, I didn't know what to think at first. I have played both myth 1 and myth 2 from the very beginning, and had extremely high hopes for this game. There were a number of little issues and bugs, especially in multiplayer that while not ruining the game completely, sure didn't help it. Some of those issues are imbalance problems in the multiplayer game. You can't draw on the map in multiplay nor click on the map to send your units somewhere. Crashing out of multiplayer, while not frequent, happens just enough to frustrate you. Some people were also having a problem getting it to run at all, depending on their hardware configuration. The first 2 levels of the single player experience were disappointing, and basically were more of the same old stuff from m1 and m2. You get the picture.

    But now, I have been playing it for 2 weeks or so, both single and multiplayer. Somewhere in those 2 weeks, it has started to completely grow on me. Its true, if you have a decent system, the graphics turned up to max are astounding. I play sometimes just to look around at the scenery. Also, after those first 2 levels I spoke of earlier, the single player game gets MUCH more interesting and challenging. Lvls 3,4,5,6 (which is where I am at the moment) are beautiful to look at, unique, and not the same old same old repackaged stuff from the earlier games. And the long bug/issue list for the multiplayer game is being addressed very very soon, and I have no doubt it will improve things tremendously.

    All in all, I am completely impressed with the job Mumbo Jumbo did in the short time they were given to complete the game. Unfortunately they were forced to release early by Take 2, and didn't get to polish it up to Bungie-like standards. But the dedication they have shown to make the game better is worthy of admiration. I don't like being a beta-tester for software, but under the prevailing circumstances I don't mind. And I know the game will continue to get better as more 3rd party community tools and maps become available. Give Myth 3 a chance, especially if you played myth 1 and myth 2, it will grow on you too....more info

  • Don't get this game!!!
    Well guys, the Myth games series started 5-6 years ago, now it is getting repetitive and this last Myth 3 is the less cool of the whole series, because it's incomplete (sorta of half-release) and because it's just a bad clone of Myth 2.
    Guys, Myth was very original 5 years ago, now we needed new good ideas and new cool units, that didn't happened.
    I think bushido for Myth 2 is much better than Myth 3 <--- this is for people not new at Myth.
    I hope that one day some ppl with fresh and good ideas and good knowledge of making games will release Myth 4 because Myth 3 is a enormous flop.
    Well, don't buy it!...more info
  • A good third for the series
    Great fun, engaging story like the previous two games. Controls can be a little clunky but overall it continues the Myth series with all the same style that the old games had. Just watch out for friendly fire, as in all the Myth games, it's alive and well here....more info
  • they ruined it!
    Not as good as the first 2 games - gone are the anime cutscenes we loved and all of the cool voices and sound effects. they are replaced by some really cheesy new voice actors and shoddy movies. It's obvious Bungie had really hardly anything to do with this - they would never have dreamed of releasing such a poorly put together project. Bring back Bungie!...more info